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This mod looks amazing, although I have no idea what it will look like without ace. Hey, will the download ever be fixed here? I would love to implement this and add it to a mod list and collection for playing with others. How else can i rescue then question everyone i meet one of them always has a detonator, those IED's don't just plant themselves, especially in Ravage. Some games will require you to relaunch them before the item will be downloaded. This item has been added to your Subscriptions. Subscribe to download Civilian Interaction Script. See all 8 collections some may be hidden.
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This item has been added to your Favorites. Description Discussions 0 Comments 13 Change Notes.ĭescription Discussions Comments Change Notes.
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This item will only be visible in searches to you, your friends, and admins. This item will only be visible to you, admins, and anyone marked as a creator. Please see the instructions page for reasons why this item might not work within Arma 3. If you believe your item has been removed by mistake, please contact Steam Support. Then Bohemia broke animal movement for over a year or so.Home Discussions Workshop Market Broadcasts. I had half of it done over 2 years ago and shelved it to do a mission for MANW contest. You will have to figure out the dog pack respawn details yourself, as I don't plan to work on that for awhile. Then script a trigger to monitor when the pack is dead with a condition like this. But you could handle this by naming the pack. This is currently not part of my scripts. Zagor also wants to respawn a pack when all dogs in pack are killed. I set size to be x, so pack is spawned when player enters that area. You can see an example of this in my sample mission. In the Eden Editor, create a trigger where you want a dog pack to roam, and put this code in OnActivation. You can experiment with those after you get the basic player controlled dog working which should be easy if you follow the above steps.Įdit the init. That dog can now be commanded via bringing up a menu using the T command.
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The above steps will create a dog near a player. Sleep to allow dog to be initialized first. The parts you want are all the CfgSounds entries, the includes under class RscTitles, and the two includes above RscTitles. If your mission does not have a description. Thanks man! Create and save a mission via the Eden editor or open an existing mission.ĭownload the dog sample mission from the top post. Maybe this bold note will prevent this question being posted more times Here's V1.ĭownload the zip file and unzip it into your missions directory. I have no immediate plans of making it MP compatible.
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Adding Smoke Effect to Processing.Now updated to Version 1. Arma III - Make AI Turn on Police Lights and Siren in Editorĭynamic Airdrop. Forgot your password? By RepentzFebruary 16, in 4.
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